Calculatrices Casio Graphiques : Jeux, programmes, cours, pompes, astuces et programmation sur calculatrice graphique Casio et ClassPad 300 : programmes casio et jeux casio...

Programmes et jeux pour calculatrices Casio Graph et calculatrice ClassPad 300, jeux casio, cours...Calcul formel pour Graph 85
 

Programmes Casio en texte

 
 

Affichage du code

Nom à donner au programme : COMBAT
N=5 And D1001Return
D=10012Mat F[L,C]
ClrGraph
For 1T To 20
Getkey=7155A
Next
ViewWindow 1,127,1,1,63,1
Cls
1J
0K
Mat G[4,1]M
Mat G[4,2]
Mat G[4,4]E
If M>:Then M
Mat G[4,1]
IfEnd
100S
1001=D And N=51000S
Horizontal 10
Text 57,1,"COUPS:[MENU]"
Getkey=75Goto F
For 52T To 53
F-Line T,10,T,1
Next
Mat G[4,3]V
Text 57,55,"MP: /"
Text 57,68,M
Text 57,84,
F-Line 96,10,96,1
Text 57,100,"HP:"
Text 57,111,V
0P
0X
1A
1B
Prog "MONSTRE"
80A
12B
0P
Prog "CLAD"
1P
Prog "CLAD"
Goto 1
Lbl 3
Cls
RclPict 1
S-WS
Text 57,68," "
Text 57,68,M
Text 57,111," "
Text 57,111,V
StoPict 1
1P
Prog "CLAD"
Text 40,40,-W
For 1T To 600
Next
Text 40,40," "
Goto 1
Lbl 4
1=KGoto A
1J
2I
O=2 Or O=43I
Int (Ran#xI+10)C
O=1255C
Prog "COUPS"
C=10V-Int (Ran#x10+10)xMat G[4,4]V
Cls
RclPict 1
Text 57,111," "
Text 57,111,V
Text 57,68," "
Text 57,68,M
StoPict 1
1P
Prog "CLAD"
11=CGoto 3
Lbl 1
GetkeyZ
S<0Goto F
V<0Goto F
J=2Goto 4
Z=71M+2M
Z=61V+10V
Z=51E+1E
Z=79777V
V=777Goto 2
Z=72Text 20,60,S
48=ZGoto 2
Goto 1
Lbl 2
If V=777:Then 1K
Goto A
IfEnd
For 16G To 46 Step 5
Text G,10," "
Next
F-Line 10,53,80,53
F-Line 80,53,80,13
F-Line 80,13,10,13
F-Line 10,13,10,53
Text 13,12,"ATTAQUER:[A]"
Text 21,12,"MAGIE:[M]"
Text 29,12,"INVOCATION:[I]"
Text 37,12,"OBJET:[O]"
0W
Lbl P
GetkeyZ
Z0Goto Q
Goto P
Lbl Q
Z=76Goto A
Z=74Goto B
Z=55Goto C
Z=54Goto D
Goto 2
Lbl D
For 13G To 43 Step 5
Text G,11," "
Next
Text 14,12,"POTION: [P]"
Text 14,41,Mat G[4,6]
Text 24,12,"ETHER: [E]"
Text 24,36,Mat G[4,8]
Text 34,12,"SUPERPOTION: [S]"
Text 34,61,Mat G[4,7]
Text 44,12,"X-ETHER: [X]"
Text 44,45,Mat G[4,9]
For 1T To 9
1T
GetkeyZ
Z09T
Next
If Z=43 And Mat G[4,7]>0:Then Mat G[4,7]-1Mat G[4,7]
V+100xMat G[4,4]V
0W
2J
Goto 3
IfEnd
If Z=36 And Mat G[4,8]>0:Then Mat G[4,8]-1Mat G[4,8]
M+Int (Mat G[4,2]2)M
M>Mat G[4,2]Mat G[4,2]M
0W
2J
Goto 3
IfEnd
If Z=42 And Mat G[4,9]>0:Then Mat G[4,9]-1Mat G[4,9]
Mat G[4,2]M
0W
2J
Goto 3
IfEnd
If Z=73 And Mat G[4,6]>0:Then Mat G[4,6]-1Mat G[4,6]
V+50V
2J
0W
Goto 3
IfEnd
Goto 2
Lbl B
For 13G To 43 Step 5
Text G,11," "
Next
Text 13,12,"FEU5 MP [F]"
Text 20,12,"ECLAIR6 MP [E]"
Text 27,12,"VIE6 MP [V]"
Text 34,12,"ULTIMA20 MP [U]"
For 1T To 2
1T
GetkeyZ
Z02T
Next
If Z=62 And M>6:Then 5C
VIE
80S
14H
Prog "COUPS"
2J
M-6M
Ex100+VV
0W
Goto 3
IfEnd
If Z=26 And M>5:Then 4C
FEU
S-20S
Prog "COUPS"
2J
M-5M
Ex30W
Goto 3
IfEnd
If Z=72 And M>19:Then 3C
ULTIMA
Prog "COUPS"
For 1T To 300
Next
Cls
RclPict 1
1P
Prog "CLAD"
2J
M-20M
Ex90W
Goto 3
IfEnd
If Z=36 And M>6:Then 2C
ECLAIR
Cls
RclPict 1
3P
Prog "CLAD"
-10A
14B
Prog "COUPS"
For 1T To 300
Next
Cls
RclPict 1
1P
80A
12B
2J
M-6M
30xEW
2J
Goto 3
IfEnd
Goto 2
Lbl A
Cls
RclPict 1
20A
0P
For 17T To 47 Step 5
Text T,80," "
Next
Prog "CLAD"
1P
Prog "CLAD"
Cls
RclPict 1
4P
Prog "CLAD"
For 1T To 200
Next
Cls
RclPict 1
For 25T To 47 Step 2
Text T,35," "
Next
80A
0P
Prog "CLAD"
2J
15xEW
Goto 3
IfEnd
Goto 2
Lbl C
Text 13,12,"THOR 25MP [T]"
20G
For 1T To 5
Text G,12," "
G+6G
Next
For 1T To 2
1T
GetkeyZ
Z02T
Next
If Z=33 And M>24:Then Cls
THOR
RclPict 1
For 17T To 47 Step 5
Text T,90," "
Next
For 10T To 40
F-Line 61,T,65,T
Next
Circle 63,50,10
For 1T To 75
Int (Ran#x50+10)G
Int (Ran#x126+1)H
F-Line 63,50,H,G
Next
For 1T To 500
Next
M-25M
Ex150W
2J
Goto 3
IfEnd
Goto 2
Lbl F
Graph Y10
Cls
V0Goto G
O=4Goto X
Mat G[4,5]-1D
DMat G[4,5]
If D=0:Then 5Mat G[4,5]
Mat G[4,4]+1Mat G[4,4]
IfEnd
Text 10,1,"NIVEAU:"
Text 10,31,Mat G[4,4]
Text 20,1,"PROCHAIN NIVEAU DANS COMBAT"
Text 20,91,Mat G[4,5]
Text 30,1,"MP MAX +"
O=19P
O=25P
Text 30,37,P
Mat G[4,2]+PMat G[4,2]
Text 40,1,"OBJET RECU:"
Int (Ran#x7+1)R
R=51R
If R=1:Then Text 40,45,"POTION"
Mat G[4,6]+1Mat G[4,6]
IfEnd
If R=2:Then Text 40,45,"SUPER POTION"
Mat G[4,7]+1Mat G[4,7]
IfEnd
If R=3:Then Text 40,45,"ETHER"
Mat G[4,8]+1Mat G[4,8]
IfEnd
If R=4:Then Text 40,45,"X-ETHER"
Mat G[4,9]+1Mat G[4,9]
IfEnd
R>4Text 40,45,"AUCUN"
Text 57,53,"[EXE]"
For 1T To 2
1T
Getkey2T
Next
V=7771V
VMat G[4,3]
MMat G[4,1]
25V
Return
Lbl G
Text 30,46,"GAME OVER"
Stop
Stop
Lbl X
Cls
"FIN!"
Stop
Retour

 

 

 
     


Toutes les pages et les images de jeux casio appartiennent à http://www.jeuxcasio.com ©2002-2008
Toute reproduction partielle ou totale de Jeuxcasio.com ou de son contenu est strictement interdite. | Casio est une marque déposée par le groupe Noblet

Bac Français Meeticadblocktest Amazon.com Expedia.com Ebookers
Opodo
Amazon.fr

Heure de mise en cache : 03:14:10 -